Interactive Audio Projects

Abandoned Asylum:In-Depth Series (Unity & Wwise)
  • The original demo project was so extensive that it was important to split it into short series to keep an attention span for viewers ⚡. This is an ongoing series which is planned to be split into six episodes.
Space Journey (Unity + FMOD)
Samurai Game (Unity + FMOD)
  • My introduction to Unreal Engine starts here, in the Abandoned Hospital...😨 Learning a lot along the way about how to implement sounds using native blueprints and playing audio in ambisonics
Abandoned Hospital (UE4 + Blueprint)
  • A project with warm memories. After working with DAWs for many years, FMOD felt quite intuitive and easy to navigate. Still proud of my plugin chain for the Spaceship engine sound! 🚀
  • First-ever technical reel! 🥳 This was a 3-person project for the Game Audio module during my 3rd year Bachelor's. My tasks were to implement recorded foley sounds and music in Unity using FMOD engine. Exciting and confusing times!
Cat The Runner (GoDot Engine)
  • What a great way to start my New Year Resolution with a New Year Global Game Jam! It was a two-man project, given a week to make the greatest game of mankind 🧙🏻‍♂️.
    It was definitely a good experience to work in a short time frame and get familiar with Godot!