
Sound Design Projects
False God (Xiaofanchuan Games)
This was a test for a Sound Design position at the Xiaofanchuan Games. Unfortunately, I didn't get a position, but got some valuable feedback and was allowed to share my work.
Matrix Awakens (Epic Games)
Doom Eternal (Bethesda Softworks)


Gameplay Sound Design practice. Probably, it was my first time using a Vocoder with the texture carrier on the monster sound!

Elden Ring (FromSoftware)
Always wanted to use a binaural plugin to create an interesting sonic experience meanwhile, building my sound design skills, here is the Matrix!
My first-ever demo reel made back in 2020. Just started my transition from music to sound design. Will keep it here for the legacy!


People of The Barracks
My first Foley work for a short film. No original audio was present. The full version was never officially released, and I didn't want to include the actors' faces without their permission, so this version is a snippet of the full project.
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