Sound Design Projects

False God (Xiaofanchuan Games)
  • This was a test for a Sound Design position at the Xiaofanchuan Games. Unfortunately, I didn't get a position, but got some valuable feedback and was allowed to share my work.
Matrix Awakens (Epic Games)
Doom Eternal (Bethesda Softworks)
  • Gameplay Sound Design practice. Probably, it was my first time using a Vocoder with the texture carrier on the monster sound!
Elden Ring (FromSoftware)
  • Always wanted to use a binaural plugin to create an interesting sonic experience meanwhile, building my sound design skills, here is the Matrix!
  • My first-ever demo reel made back in 2020. Just started my transition from music to sound design. Will keep it here for the legacy!
People of The Barracks
  • My first Foley work for a short film. No original audio was present. The full version was never officially released, and I didn't want to include the actors' faces without their permission, so this version is a snippet of the full project.